AI Insights · Timothy · July 2021
Top 5 Sengoku Games Performance on Unified Platform in Australia Q2 2021
Discover the performance trends of the top 5 Sengoku games in Australia during Q2 2021 on a unified platform, with insights from Sensor Tower.
In Q2 2021, the top 5 Sengoku games in Australia displayed varied performance trends across key metrics such as weekly downloads, revenue, and active users. Here’s a closer look at each game’s performance, based on data from Sensor Tower.
Sengoku Fubu saw significant fluctuations in its weekly revenue, starting at $84 in late March and peaking at $867 in the week of May 10. The game experienced a notable increase in weekly downloads, reaching 290 by the end of June. Weekly active users also showed a steady rise from 106 to 262 over the quarter.
霸王之野望-日本戰國經典 had a more stable revenue pattern, with a peak of $288 in late March and another high of $207 at the end of June. However, the game had minimal weekly downloads and no data on active users.
成り上がり-華と武の戦国 experienced a gradual increase in weekly revenue, reaching $248 by the end of June. However, the game had very low download numbers throughout the quarter and no active user data.
Ninja Village maintained a consistent weekly revenue, fluctuating between $21 and $92. The game’s download numbers were low, peaking at 18 in late May, with no data on active users.
Lastly, ファンタジードライブ【快進撃3DRPG】 had a stable weekly revenue pattern, generally around $10 to $24. The game had no reported downloads or active user data during the quarter.
For more detailed insights and data, visit Sensor Tower.